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Saturday, August 26, 2017

Nobuo Uematsu - Terra & Aeirth's Themes


Terra's Theme

Aeirth's Theme

Nobuo Uematsu has lived a rather interesting life.

Not ever musician gets to live the dream of being a famous composer or rock star, many of them play small gigs and burn out or must find a day job. Many others end up working for movies and television, or worse, advertising. Some, end up working in video games.

Uematsu started his career with Square in 1985, and while he has worked on many, many, video game soundtracks he is best known for his work on the Final Fantasy series. Despite the restrictions of 8-bit games allowing only a handful of different sounds and therefore notes to be available, Uematsu was able to create many very catchy and impressive short tunes that would naturally be repeated over and over during game play. It is a unique challenge that most musicians never face, creating a short, maybe thirty second instrumental song, with a maximum of eight notes, that needs to be enjoyable to hear in repetition a multitude of times. In the modern era, many would know and agree that this is a talent worthy of respect, but it took decades for Uematsu, and the uncanny music industry he was involved in, to be recognized.

As video games advanced, Uematsu was able to produce more and more elaborate songs for the soundtrack of Square’s games, and this perhaps best heard by the natural changes to the “Crystal Theme” or “Prelude,” this jingle is included as the opening song to every Final Fantasy game and has become something of a tradition for the series, and with every incarnation Uematsu modifies it just a little, added a little bit here and there. Thankfully someone has compiled them all into one video:

All Crystal Themes:

You can really tell when a new game system is introduced, Final Fantasy Four was the first in the series on the Super Nintendo and it is the first version to have a melody. Final Fantasy Seven was first of the series to be on the PlayStation and it’s “Crystal Theme” is the first one to be a full and complete song within itself. The seventh one is my ringtone.

It is difficult, maybe even impossible, to pinpoint the moment when Uematsu had broken through. At what point did the soundtracks of Final Fantasy, or perhaps another game, connect with people in a powerful enough of a way to earn Uematsu and the entire profession of video game musician credence? Final Fantasy Seven was the most popular in the series and was the first to have fully orchestrated songs, so that seems like a logical point, but a lot of Seven’s popularity stemmed from the unprecedent success and popularity of Final Fantasy Six, arguably the best game on the entire Super Nintendo Entertainment system, and partially because of a famous opera scene when a very nearly opera song was created with the limitation of 16-bit computer programming. The game’s prior has amazingly popular songs as well, but Final Fantasy Ten was the first in the series, on the PlayStation 2, and the first that felt like a full fledged interactive movie, and its soundtrack was absurdly popular. What was the breaking point for recognition from the fans of the games and what was the breaking point the generally music listening audience?

We may never know.

But what we do know is that it happened.

In 2002 Uematsu decided he would take his popular video game songs from the Final Fantasy series on the road, as a mother fucking rock band, appropriately called The Black Mages. It was a logical next step for his musical career. The Black Mages would release four studio albums and eventually transform into the Earthbound Papas which tours like The Black Mages did, but have not released any albums to date.

In 2011, at least I think it was 2011, the impossible happened, multiple Final Fantasy songs were entered into the Classic FM Hall of Fame. The popularity of Uematsu and his video game music had become so mainstream that his songs were now considered among the greatest pieces of modern classical music, which is great, because there are.

This is where the story reaches the final arch of Uematsu adventure. I do not know if Uematsu dreamed of being a great composer or rock star and had to settle for writing music for video games, or if his ambitious in life were more mundane and temperate in his youth, nonetheless he accomplished everything a musician could hope to accomplish. He had a successful career doing something different with his talents, but from there he was able to become a rock star, as well as a world renowned classical composer. Uematsu is the Beethoven of video game music.

All of this, and the song of the hour has had no mention. For me, the music of Uematsu, and Final Fantasy, have a similar appreciation, popularity and power to the games from which they stem. Every Final Fantasy game is different and everyone has a different favorite, but the debate about which game in the series is greatest often comes down to two by die hard fans, Six and Seven.

As stated before Final Fantasy Seven is to this day the most popular, whether or not it sold the most copies, most everyone will agree it is the most popular; but that does not make it necessarily the best. Final Fantasy Six was lightning, it pushed the Super Nintendo to it’s limits and was revolutionary in every aspect of RPGs. Fourteen playable characters, all with unique abilities, personalities and back stories. Sixteen-bit spirits that had multiple stances and movements that enabled them to emote every possible emotion. A story that was highly interesting, an unforgettable villain, great game play, and yes, an excellent soundtrack. It is highly possible the only reason Final Fantasy Seven was so successful was do to the excellence of Final Fantasy Six. By riding the popularity of it’s predecessor and receiving a huge marketing campaign that was fueled entirely from Six’s successes, Final Fantasy Seven became the most popular of all time in the series.

As you can tell, I am firmly in the Final Fantasy Six camp. Perhaps I am biased, the time in my life when I had the most time to play video games was the heyday of the Super Nintendo, so I may always be more in love with that system and its games than anything else.

Cloud and Aeirth -
by Yoshitaka Amano
“A love that will never be, and a hatred, that always will.”

That was how they advertised Final Fantasy Seven. It was a powerful single sentence that revealed a lot of what to expect in Final Fantasy Seven. The love interest would be lost, and the villain would never be forgiven.

When we examine the list of the most popular songs by Uematsu, many from Final Fantasy Seven take the front stage, notably the antagonist, Sephiroth’s theme “One Winged Angle” or the tragic love interest, Aerith’s theme appropriately called “Aerith’s Theme.” The hatred that would always be and the love that could never. A lot of people cried when Aeirth died.

Terra - by Yoshitaka Amano
Aerith’s theme is possibly the greatest song Uematsu has ever written, but I am very partial to Final Fantasy Six, and I am very partial to it’s primary protagonist, Terra, and also her theme.

I never thought of Terra’s theme as exclusively hers. It first plays when you reach the overworld map, so I always thought of it as Final Fantasy Six’s “Overworld Theme,” but apparently it is Terra’s. This is possibly my favorite song from Final Fantasy Six, and in turn is possibly my favorite Final Fantasy song.

To be honest, a heavier reimaging of Terra’s theme is what really makes me love it so much. I have had a very difficult time tracking down the creator of this remix, but I believe now to be someone called Ailsean, and it is called “Terra in Black.”


Terra in Black:

There is a fun parallel here. The two magical women of the two most renowned Final Fantasy games have themes that have stood out, at least to me, as the two best songs by Uematsu. The more spoken game of the two having the more known sorceress and theme, but an undying and endearing fan favorite keeps the other preposterously popular. In the end I cannot really choose between the two, so let us have both, Terra and Aeirth the mystical women of the two most important Final Fantasies, and their beautiful themes given to us by man living the music dream.

Until next month, keep on rocking in the free world.

- King of Braves

Wednesday, August 23, 2017

Miracle of Sound - Sovngarde Song



I wrote a post about Miracle of Sound in June 2013. Miracle of Sound is a one-man band created by Gavin Dunne, and under this banner he had created this beautiful song about the video game “Bioshock Infinite” and I was forced to realize that some nerd making a song about a video game could result is an amazing piece of art. To me it was a sign that the whole world was changing, and music production could now be seized by anyone thanks to the internet and we could hope and dream of such things that previously sounded absurd; it was going to be awesome, and it is.

Gavin is many ways is a perfect sort of musician for what I like to write about. A talented, largely unknown entity, with a very interesting concept and story, and most importantly good songs. I suspect there is literally no one in my social life who listens to Miracle of Sound, except the one friend who discovered his music with me, and probably my roommate. There is nothing I want to do more than share music with people they have never listened to before, and I hope they enjoy it at least as half as much as I do. Miracle of Sound is a perfect Music in Review band.

Now the to point.

I have been facing some financial difficulties lately so I decided I needed to do something to keep myself out of trouble. I needed some cheap means of entertaining myself, so when the July Steam sale happened I bought Skyrim.

I had played Skyrim before at a friend insistence, he was right to push it on me, it was an insanely fun game with a huge fantasy world to explore and I really enjoyed it. When I do the math, at this point, Skyrim has effectively cost me $0.15/hr of game play; a very affordable means of entertainment. I have successfully stayed out of trouble.

Now back to Gavin Dunne and Miracle of Sound.

Gavin has written multiple songs about Skyrim. I mentioned in my “Dream of the Sky” review that a friend and I got drunk on mead one New Year’s in honour of “Nord Mead” a rock and roll drinking song:

Nord Mead:


Another comical song is “Khajit Like to Sneak,” which is my least favorite of this set, but he does a pretty good job of making his singing voice sound like a Khajit:

Khajit Like to Sneak:

Gavin has also written an instrumental called “Winter Still” inspired by the themes and score of the game which I find very enjoyable:

Winter Still:

One of my favorites is Gavin’s duet with Malukah “Legends of the Frost” which is very beautiful and sounds like it really belongs in the game:

Legends of the Frost:


When I started writing this I forgot how many songs about Skyrim Gavin had written, but with all of that chronicled we must now discuss the best Skyrim inspired song by Gavin “Sovngarde Song.”

For those unfamiliar with Elder Scrolls lore I will have some quick information by methaphor that should assist in making deeper sense of the song’s content. Skyrim is a province in the continent of Tamriel, it is effectively Scandinavia and its inhabitants, the Nords, are effectively Vikings. Lastly Sovngarde is Valhalla.

This is a mystical song, calling us into Skyrim, and the mythos of the Elder Scrolls using relatable Scandinavian and Viking like imagery that is fitting of both the real culture and fictional setting. But there is something unique about the customizable protagonist in Skyrim, the Dragonborn, as they are titled, is born with the soul of a dragon and thus has the Thune, or voice, of a dragon and can use it to great affect to unleash great force sending their enemies flying backward or stunned sternly in their place. Which gives us this perfect line:

“And my voice is my violence.”

Bravo Gavin. This is the best possible sentence anyone could have ever hoped to have included in a song about the Dragonborn. It could be taken as symbolic, that the words of this warrior are of war and rage, or it could be taken as musical, as this song is about battle and bloodlust, but this line must be taken literally, the voice of the Dragonborn is aptly described as violence.

The chorus is equal parts Viking and Nord and could and probably should be song on appropriate occasions for celebrating either:

“And we stand tall,
Sons of the snow,
We will not fall,
Under these blows,
For our hearts they are hardy,
Our spirits are strong,
And our voices are lifted into,
This Sovngarde song.”


As satisfying as the chorus is, I would be remiss if I did not point to the highest energy part of the song where tempo picks up and the volume rises, and this great battle lyrics come roaring out of Gavin:

“Conquer the anger and ravenous rage!
Make it a part of your power.
Pummeling down let your bloodlust engage!
Under your force they will cower.”


Just badass is what that is.

And like any great song, the tempo slows and returns to the same mellow melody that brought us in, and ends with a feeling of mythic wonder, in a frozen land.

It need not be said, but I really enjoy “Sovngarde Song,” but more so I really enjoy Gavin’s 2016 remastering of it:

Sovngarde Song 2016:

Everything is just a little more rock and roll in the this version, which in turn makes everything a little more battle strong which is not only more appropriate but likely necessary to properly capture the spirit of Skyrim.

In summary, Vikings are awesome, Skyrim is great source of entertainment, and Miracle of Sound is a highly unique and enjoyable musical creation in whatever subgenre of music we can classify it as.

- King of Braves